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Superpowered beatdowns
Superpowered beatdowns





superpowered beatdowns superpowered beatdowns

It would also make this review far too long. I understand the rules as they relate to superpowers pretty well, but my more general knowledge of Fate isn’t as strong, so I’d prefer to not make that my review’s focus.

superpowered beatdowns

While I considered describing and reviewing Strange Fate here, I’ve decided not to do so. To be absolutely clear, you don’t need to buy any other game or supplement in order to play Base Raiders. So, while there are other possible campaign types from which to choose, the default Base Raiders game is a crazy, fun mix of old school dungeon crawling and modern superpowered adventuring.īase Raiders includes a complete set of rules nearly identical to the Strange Fate system found in Kerberos Club, though this new version is tweaked a bit to make it better fit a modern setting. In fact, PCs may well possess admirable aspects and pursue noble Goals, but the sort of person who illegally loots abandoned bases is likely to be at least somewhat mercenary by inclination. It isn’t that player characters in the Base Raiders setting can’t be heroic - certainly there’s nothing in the rules or setting to prevent this. As you might guess, your average base raider isn’t a smiling, four-color, silver-age good guy whose life is dedicated to mixing fighting crime with cheerful bantering. What happens after every superhero and supervillain in the world suddenly disappears? Well, in the Base Raiders’ setting, after the mysterious event known as Ragnarok robs the world of its caped avengers and black masks, many adventurous types decide to track down the missing supers’ various hidden headquarters, overcome their dangerous defenses, thwart any rival scavengers, and recover the powerful technologies, alien artifacts, magical tomes, and other valuable treasures hidden within, all while evading the legal authorities.







Superpowered beatdowns